PAPax AutocraticaPlayer Wiki
Technology

Technology

Research upgrades for the base, soldiers, and vehicles. This catalogue also includes policies.

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The vision of the State must be repeated until it becomes instinct.

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The vision of the State must be repeated until it becomes instinct. Unified messaging reduces confusion and provides clear ideological direction.

Type
Policy
Scaling
Values vary by level

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Effect
Soldiers with Neutral or Conformist Propaganda Susceptibility enter the "Ideological Adjustment" state; Skeptic soldiers: a level-dependent percentage enter Ideological Adjustment, a level-dependent percentage enter Questioning; Duration: a level-dependent number of days. Cooldown: a level-dependent number of days.

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Soldier

Nurseries are ideal venues for ideological conditioning.

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Nurseries are ideal venues for ideological conditioning. Young minds must be shaped early to ensure unwavering obedience in adulthood. Through constant guidance and reinforcement, proper growth is guaranteed.

Type
Policy

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Effect
Child soldiers raised under broadcasts have a higher chance to develop Neutral or Conformist Propaganda Susceptibility upon adulthood; They also have a high chance to gain the "Loyal" trait. Their parents are also affected by the broadcast.

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Soldier

Pressure within the base must be released to stabilize irregular behavior.

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Pressure within the base must be released to stabilize irregular behavior. The State will care for every soldier, with greater efficiency.

Type
Policy
Scaling
Values vary by level

More details

Effect
Fear decay rate is set to a level-dependent percentage; Bonus effectiveness of Care and Gifts a level-dependent percentage; Duration: a level-dependent number of days. Cooldown: a level-dependent number of days.

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Fear

The needs of the State stand above all.

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The needs of the State stand above all. Though losses are routine, individual sacrifice shall be honored and remembered. Grief and resentment are to be erased - soldiers, take pride in sacrifice.

Type
Policy
Scaling
Values vary by level

More details

Effect
Some death-related emotional effects are converted from negative to positive. Base Fear of all soldiers increases by a level-dependent amount; Duration: a level-dependent number of days. Cooldown: a level-dependent number of days.

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BaseFear

The Leader's call must be answered.

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The Leader's call must be answered. The Leader's objectives take priority.

Type
Policy

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Effect
The Leader has unlocked Temporary Assignment. While working personally, you can summon the most qualified available soldier to assist with the current task. The soldier will return to their original assignment once the task is complete.

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Soldier

Wreckage Shock

Technology

When the vehicle is destroyed, the impact affects the Leader, reducing movement speed by a level-dependent percentage for a level-dependent duration and causing a level-dependent percentage of Health.

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When the vehicle is destroyed, the impact affects the Leader, reducing movement speed by a level-dependent percentage for a level-dependent duration and causing a level-dependent percentage of Health. No Health is lost if Health is already below 20%.

Type
Vehicle technology
Scaling
Values vary by level

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Try “Thunderbolt Arrow”, “Resource Transport Station”, “Weak Points”, or “Venom-Tongued”.